Trading Game

The trading game is one that we play at Critter Club. Here’s how we play:

  • People split into teams then collect natural materials to trade with other teams.
  • People can claim resources by saying how much space is claimed and putting a stick in the ground by the resource. Live animals, however small, and uprooting of whole/rare plants is not allowed.
  • Tradable items might include: pinecones, glass, rocks, bones, sap, makeshift tools, makeshift weapons, and whatever else is around that the other teams want to buy (but not live animals and plants)
  • Two people agree on a trade, for example one small sharp stick for a chunk of clear glass.

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To function, the game relies on people being sensible and reasonable; which includes not taking unguarded resources and being reasonable about what area is claimed.

You can however charge as much as you can get!

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Card game

Setup

Use at least one card deck and preferably use decks with 11’s, 12’s, 13’s. These are the packs used for playing six-handed Five Hundred’s.

Remove all face cards, aces, 10’s, and 2’s.
Split the remaining cards evenly between all players.

Skirmish

To begin, player 1 places down a factor card. Rotate who places factor cards through the rounds.

Then player one places a hand card from their deck. A hand is one card face up.

Player 2 places their hand card.

Each player then multiplies their hand card by the factor card and says their answer out loud. Whoever has the greatest product wins, except if the winning player says their number wrong.

The winner takes all cards on the board. Repeat until out of cards.

The final winner of the game is the person who has the most cards or the person who has zero cards.

 

Exceptions:

If anyone of the players gets 42, 169, 9, or if it’s a tie, then a Battle begins.

Battle

There are no factor cards. Each player places 4 cards face up, then adds them together. Whoever has the greatest sum wins all cards on the board, if they state their answer correctly.
Here are some photos of gameplay.

 

 

42! (The answer to life, the universe and everything).

 

 

The lowest possible product – battle will begin.

 

 

 

189 the enemy is very angry, they want a battle! (maximum possible product).

 

 

Original game idea:

Thanks to Denise Gaskins for the original game idea, see The Game That’s worth 1000 worksheets